Music and Sound Design Reel
Check out some of my best music and sound design works throughout my last 3 years at DigiPen! Highlighted works include cutscene and enemy sound design from Hyperfist, music and sound design from Cretaceous Clash, and a Trailer Redesign of the Dead Cells animated trailer. If you like what you hear, please check out my arrangments below or stroll through my CS Portfolio where I have included games that I have not only programmed on, but also composed and done sound design for!
Fight For Asran
My newest piece for DigiPen's Jazz Dragons arranged throughout late 2024 and into early 2025. First debuted by the Jazz Dragons in late April of the same year. Originally called Oil Field Base and done as an arrangement of the level of the same name, this piece turned into a suite with custom transitions to showcase some of my favorite songs and moments from the SNES classic U.N. Squadron. All music transcribed and arranged was composed by Manami Matsumae and helps to convey the journey as you fight for the mighty country of Asran.
Driftveil City
This piece was arranged in June of 2024 and brought to DigiPen's Jazz Dragons in September of the same year, where we performed it for the first time that December. Driftveil City comes from Pokemon Black and White and was composed by Hitomi Sato featuring an iconic melody, deep groovy bassline, and some perfect jazzy chords for a 12-piece jazz ensemble.
Manoel McCadden © 2025 - 2026